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Selim Balcioglu
SirNeo


Location:
Edmonton, Canada

Language(s):
English, Turkish

Member Since:
July 2002

Last Updated:
15 May 2009

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Eos
3ds max, Photoshop, ZBrush
October 2007


   
Hi all.

This is in-game Eos as a wire, normal mapped and textured.

I used about 18000 tris to capture all of Eos’s intricate details...

All pattern modelled by hand with 3dsmax...
This Image has 24 comments on CGTalk >

 
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